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Apr 24 2021

Chaos Vantage v1.2.0 (x64)

Chaos Vantage v1.2.0 (x64) | 260 MB

Explore your most complex 3D production scenes ray traced in real-time. With Chaos Vantage, there are no time-consuming conversions. Simply drag and drop your complete V-Ray scene into Vantage and start exploring. There’s also a direct live link available from 3ds Max, so you can use it just like a viewport. Chaos Vantage requires an NVIDIA RTX series GPU.

Zero setup
Drag and drop your V-Ray scene into Chaos Vantage and start exploring. Unlike other real-time solutions, there’s no geometry to optimize, UVs to unwrap, or lighting to bake.

Go big!
Chaos Vantage is built to handle huge scenes and billions of polygons. It’s the fastest way for you to see your most detailed V-Ray scenes in real-time.

Easy to navigate
Navigating your scene is easy. Use controls similar to your 3D app, or move around just like playing a game. Walk up stairs and avoid walking through walls with automatic collision detection.

100% ray-traced quality
With fully raytraced and real-time rendering, Chaos Vantage uses physically based cameras, lights, materials, and global illumination for the most realistic results.

Simple and fast animation
Perfect for previsualization, you can create, edit, and render animation right from Chaos Vantage. Easily animate between cameras, apply transitions, arrange your sequence in the Animation Editor.

Live link
Get a live raytraced view of your scene with a live link from 3ds Max. Changes you make in your 3ds Max scene will instantly appear in Chaos Vantage.

System Requirements:
OS:Microsoft® Windows® 10 RS5 (version 1809), update from October 2018, build 17763 or later
-DXR compatible GPU: NVIDIA RTX® series GPU with NVIDIA® driver 436.02 or newer; recommended version 457.09 or 452.57
-System memory should exceed GPU memory (minimum 8 GB RAM)
Whats New
-Added support for the new clear coat in VRayMtl
-Added support for glossy Fresnel reflections
-Added support for importing multiple cameras from one vrscene file
-Added support for saving PNG files with alpha channel
-Added specific gizmo shapes for lights depending on their type
-Added the ability to override the background for refraction and mirror reflection rays
-Improved performance when loading animated vrscene
-Improved UX – the animation FPS in Vantage is updated to match a vrscene upon loading it
-Improved UX – added checkboxes for parts to import in the merge scene dialog
-Improved UX – disabled tools in the UI that can’t be used during Live Link
-Fixed broken disc and rectangle light when loading a new scene after disabling lights
-Fixed layer visibility changes breaking multi-materials in Live Link from 3ds Max
-Fixed precision issues with animation of rotating objects

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