Autodesk Maya 2016 SP2 Multilingual (x64) | 1.26 GB
Comprehensive 3D animation software. Maya® 3D animation, modeling, simulation, and rendering software offers artists a comprehensive creative toolset. These tools provide a starting point to realize your vision in modeling, animation, lighting, and VFX.
Parallel rig evaluation
All-new system speeds playback and character-rig manipulation.New sculpting toolset
Model artists can enjoy more artistic and intuitive freedom.Adaptive foam in Bifrost
Add froth, foam, and bubbles to liquid simulations for realism and detail.System Requirements:
– Microsoft® Windows® 7 (SP1) and Windows® 8.1 Professional operating system (64-bit)
– Apple® Mac OS® X 10.9.5 and 10.10.x operating system
– Red Hat® Enterprise Linux® 6.5 WS operating system
– CentOS 6.5 Linux operating systemNew in Maya 2016 SP2
Animation General:
– MAYA-52935: Soft modification deformer red area should refresh properly in Evaluation Manager modes
– MAYA-53131: Game Exporter – Various fixes for UI organization and default settings
– MAYA-53801: Crash occurs when editing motion path CV curve while camera is attached when Evaluation Manager is enabled in Parallel mode
– MAYA-54009: HIK Panel: HumanIK Examples and Mocap Example buttons are not working, and need to be adjusted to work with online files
– MAYA-54257: Dopesheet: First frame not updating
– MAYA-55207: Graph Editor: Pivot point is incorrect when scaling normalized curves
– MAYA-55550: HIK: Extreme performance lag regression when Auto keyframe is on and creating skeleton or adjusting its settings or creating a control rig
– MAYA-56147: Crash selecting NURBS curve rig controller in Viewport 2.0 when Evaluation Manager is enabled in Parallel mode
– MAYA-56313: Graph Editor: Tangent handle disappears when key is hidden by Graph Editor Outliner
– MAYA-56364, MAYA-56380: Crash on playback after editing nurbsSurface or nurbsCurve control points when Evaluation Manager is enabled in Parallel mode
– MAYA-56465: Opening scenes with Autokey enabled is much slower than previous versions of Maya, and causes Maya to hang when scrubbing keys
– MAYA-56577: Skinning: Setting values in weight lists is slower when Autokey is enabled
– MAYA-56821: Graph Editor : incorrect values with drivenKeys and clipTime enabled
– MAYA-57263: Visor link to website with Mocap and HIK content does not workAnimation Nonlinear:
– MAYA-52665: Trax: Animation not updating with ghosting
– MAYA-55031: Trax: Crash when creating a blend between two animation clipsColor Management:
– MAYA-50341: Eyedropper values affected by Exposure and Gamma in UV Editor
– MAYA-51999: Color management is turned off after deleting custom transform and clicking cancel to close Preference window
– MAYA-55449: Launching several Maya sessions simultaneously causes hangs/crashes due to SynColorFoundation:
– MAYA-53842: Profiler now produces a warning dialog when the Start button is pressed while the Profiler buffer is not emptyFile Referencing:
– MAYA-56375: historySwitch attribute with incoming connection is incorrectly saving mesh data as a reference editmental ray:
– MAYA-36577: Error when rendering a filtered EXR texture via mib_illum_lambert with miLocal attribute (missing tiles error)
– MAYA-44506: Fixed undo crash after modifying mila parameters or duplicating mila materials
– MAYA-56814: mental ray Satellite fails to render file that contains passes
– MAYA-56815: mental ray Satellite hangs when used in batch render with multiple satellite machines
– MAYA-56836: Creating a second IBL will overwrite the original IBL and its settingsRendering:
– MAYA-55431: Substance “Export images to disk” doesn’t work for a scene with references that contain substance materials
– MAYA-56521: Hypershade Material Viewer not working in Hardware mode if meters or yards units are usedShaderFX:
– MAYA-55845: Closing Hypershade with ShaderFX window open causes crash
– MAYA-56533: Using an environment variable in a texture path crashes MayaViewport:
– MAYA-37933: Mac OS X: Glitches with shadow display (area light with shadows causes Viewport 2.0 artifacts on Mac OS X/ATI hardware)
– MAYA-53185: Viewport 2.0: Pause and stutter on every start of playback
– MAYA-53218: Viewport 2.0: Performance issue on scenes with large hierarchies of hidden objects
– MAYA-54232: Motion Trail: several display issues in Viewport 2.0
– MAYA-54881: Deleting holdout object breaks the image plane
– MAYA-56255: Cubemap sampling broken
– MAYA-56319: OpenGL: Imageplane texture not working in Legacy Default Viewport
– MAYA-56542: Maya crashes when performing zoom using Ctrl+Alt+left mouse drag next to an object
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