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Tag Archive: Solid

Aug 11 2020

Solid Angle Katana 3.2-3.6 to Arnold 3.0.4.0 x64 (Linux)

Solid Angle Katana 3.2-3.6 to Arnold 3.0.4.0 x64 (Linux) Solid Angle Katana 3.2-3.6 to Arnold 3.0.4.0 x64 (Linux) | 862 MB | Language: English Solid Angle SL is the technology company behind the Arnold rendering software, with offices in Madrid and London and customers throughout the world including Framestore, DreamWorks, ILM, Sony Pictures Imageworks, MPC, …

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Aug 11 2020

Solid Angle Katana 3.2-3.6 to Arnold 3.0.4.0 x64

Solid Angle Katana 3.2-3.6 to Arnold 3.0.4.0 x64 Solid Angle Katana 3.2-3.6 to Arnold 3.0.4.0 x64 | 775 MB | Language: English Solid Angle SL is the technology company behind the Arnold rendering software, with offices in Madrid and London and customers throughout the world including Framestore, DreamWorks, ILM, Sony Pictures Imageworks, MPC, The Mill, …

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Aug 11 2020

Solid Angle Maya to Arnold 4.0.4 x64

Solid Angle Maya to Arnold 4.0.4 (MacOSX) Solid Angle Maya to Arnold 4.0.4 (MacOSX) | 850 MB | Language: English Solid Angle Maya to Arnold is the high-quality rendering engine in Maya. Realistic rendering is easier than ever with this brute force Monte Carlo ray tracer. Physically-based rendering in Arnold accurately simulates light in the …

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Aug 11 2020

Solid Angle Maya to Arnold 4.0.4 x64

Solid Angle Maya to Arnold 4.0.4 x64 Solid Angle Maya to Arnold 4.0.4 x64 | 890 MB | Language: English Solid Angle Maya to Arnold is the high-quality rendering engine in Maya. Realistic rendering is easier than ever with this brute force Monte Carlo ray tracer. Physically-based rendering in Arnold accurately simulates light in the …

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Apr 29 2020

Solid Angle Maya to Arnold 4.0.3

Solid Angle Maya to Arnold 4.0.3 Solid Angle Maya to Arnold 4.0.3 | 852 MB The Arnoldrenderer product team is pleased to announce the availability of Arnold (or MtoA) 4.0.3 for Autodesk Maya. This version uses the Arnold 6.0.3.0 core.

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Apr 29 2020

Solid Angle Maya to Arnold 4.0.3 (MacOSX)

Solid Angle Maya to Arnold 4.0.3 (MacOSX) Solid Angle Maya to Arnold 4.0.3 (MacOSX) | 536 MB The Arnoldrenderer product team is pleased to announce the availability of Arnold (or MtoA) 4.0.3 for Autodesk Maya. This version uses the Arnold 6.0.3.0 core.

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Apr 29 2020

Solid Angle Katana 3.2 (3.5) to Arnold 3.0.3.0

Solid Angle Katana 3.2 (3.5) to Arnold 3.0.3.0 Solid Angle Katana 3.2 (3.5) to Arnold 3.0.3.0 | 540 MB (Total) The Arnoldrenderer product team is pleased to announce the availability of Arnold (or KtoA) 3.0.3.0 for Katana. This version uses the Arnold 6.0.3.0 core.

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Apr 29 2020

Solid Angle Houdini to Arnold 5.2.0 (MacOSX)

Solid Angle Houdini to Arnold 5.2.0 (MacOSX) Solid Angle Houdini to Arnold 5.2.0 (MacOSX) | 764 MB The Arnoldrenderer product team is pleased to announce the availability of Arnold (or HtoA) 5.2.0 for Houdini. This release uses Arnold 6.0.3.0, OpenVDB 4.0.0 and Arnold-USD (cf6d100d3).

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Apr 29 2020

Solid Angle Houdini to Arnold 5.2.0

Solid Angle Houdini to Arnold 5.2.0 Solid Angle Houdini to Arnold 5.2.0 | 505 MB (Total) The Arnoldrenderer product team is pleased to announce the availability of Arnold (or HtoA) 5.2.0 for Houdini. This release uses Arnold 6.0.3.0, OpenVDB 4.0.0 and Arnold-USD (cf6d100d3).

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Apr 28 2020

Solid Angle Cinema 4D to Arnold 3.0.3 (MacOSX)

Solid Angle Cinema 4D to Arnold 3.0.3 (MacOSX) Solid Angle Cinema 4D to Arnold 3.0.3 (MacOSX) | 1.18 GB The Arnoldrenderer product team is pleased to announce the availability of Arnold (C4DtoA) 3.0.3 for Cinema4D. This version uses the Arnold 6.0.3.0 core, and it includes the Arnold GPU.

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