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Dec 12 2018

Solid Angle Katana 2.6 and 3.0 to Arnold 2.2.1.1

Solid Angle Katana 2.6 and 3.0 to Arnold 2.2.1.1

Solid Angle Katana 2.6 and 3.0 to Arnold 2.2.1.1 | 534 MB

Solid Angle has released version 2.2.1.1 of Arnold for Katana (or KtoA). This plug-ins provides a bridge to the Arnold renderer from within the standard Katana interface. KtoA is now shipping with the latest Arnold: 5.2.1.0 core.

Incompatible Changes
– Override behavior for built-in Katana parameters for Arnold plugins: Katana produces four built-in parameters for Arnold procedural, volume and implicit locations (frame, shutter, cropwindow and katanaFullName). These can conflict with parameters on the Arnold plugin, and it was previously difficult to override the built-in values. Now, any parameters of the same name that are explicitly set will override the built-in values without complaint. (#342)

Bug Fixes
– #342 Override renderer procedural built-in parameters when set directly
– #345 Invalid curves num points array causes crash
– #346 Potential crash for procs/plugins with zero-sized arrays
– #348 geometry.point.constantwidth attribute is ignored on pointclouds in KtoA 2.1.X and up

About Foundry Katana. Katana’s highly efficient, collaborative approach to lighting and look development gives you the creative scope and scalability to meet the needs of today’s most demanding CG-rendering projects. Equally suited to both short and long-form animation and VFX projects, Katana’s unique design lets you work with massive scenes and high volumes of shots; easily reuse looks; and make revisions without repeating scene setup work, so you can spend more time achieving higher quality results.

About Solid Angle. Solid Angle is the technology company behind the Arnold rendering software. With offices in Madrid and London, Solid Angle’s customers include ILM, Framestore, Sony Pictures Imageworks, Rodeo FX, Luma Pictures, Image Engine, The Moving Picture Company, Digic Pictures, The Mill and Psyop. Arnold was designed to efficiently process the complex geometric datasets required for feature-length CGI animation and big-budget visual effects, while at the same time simplifying the pipeline. This unique renderer has been used to create the VFX seen in "Guardians of the Galaxy", "Elysium, "Gravity", "Pacific Rim", Marvel’s "The Avengers", and "Alice in Wonderland", to name just some. Marcos Fajardo is the founder of Solid Angle and lead architect of Arnold. The software is now available as a standalone renderer, as a C++ API and as a set of plug-ins for leading 3D applications such as Maya, Softimage and Katana on Linux, Mac OS X and Windows.

About The Foundry. The Foundry develops award-winning computer graphics and visual effects (VFX) software used globally by leading artists and designers. The portfolio lets users create inspiring and technical high-end visuals across a wide range of industries including film, TV, commercial and games, as well as the CAD, design and architecture markets. Together we constantly strive to produce innovative solutions that meet the needs of our customers and the ever-changing environments in which they work.

Product: Solid Angle Katana 2.6 (3.0) to Arnold
Version: 2.2.1.1
Supported Architectures: x64

Language: english
System Requirements: PC
Supported Operating Systems: Windows 7+ on x86-64, with VC++ 2015 redistributable installed
Software Prerequisites: The Foundry Katana 2.5v6+, 2.6v1+, 3.0v1+
Size: 534 MB

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