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Dec 25 2019

Altair Inspire Render / Studio v2019.3.2

Altair Inspire Render / Studio v2019.3.2

Altair Inspire Render / Studio v2019.3.2 | 5.7 GB

Altair, a Michigan-based cloud solutions and software provider, has launched a new release 3D design and rendering platform, Altair Inspire Studio. A 3D rendering and animation software, Inspire Render, is also included in this launch which builds upon the functions of Altair Evolve, a 3D hybrid modeling and rendering suite.

Altair Inspire/Render Studio 2019.3.2 – Release notes:
The following issues were resolved for Inspire Studio version 2019.3.2.

– Updated .h3d libraries to support version 9 (Windows only)
– Improved support for sharp edges on .h3d files
– Fix for denoiser not being applied in Darkroom
– Improved UI responsiveness for object selection
– Animation renderings now prompts for file name to prevent overwriting existing images
– Added automatic mp4 creation for all animations
– Fixed missing surfaces on PolyNURBS objects imported from Evolve
– Enabled/Disabled devices for Presto engine are now saved in Preferences (.altair folder must be deleted to take effect)
– Fix for Quaternion animations not being loaded correctly
– Fix for Magic Mouse causing camera to move unexpectedly
– Fix for showing remaining time and samples in Darkroom when Full Caustics are applied
– Fix for missing information when resizing the canvas in Darkroom
– Improved zooming image in Darkroom- Improved zooming with mouse wheel in modeling windows
– Fix for unexpected camera movement when panning in an orthographic view
– Fix for Revolve where axis rotation was not updating when changing selection type to "Single Entity"
– Fix for Ambient Occlusion being saved to the scene
– Fix for Clipping Map not being visible in Interactive Rendering
– Fix for model visualization not updating properly
– Improved selection speed
– Fixes for various crashes

The following issues were resolved for Inspire Render version 2019.3.2.
– Updated .h3d libraries to support version 9 (Windows only)
– Improved support for sharp edges on .h3d files
– Fix for denoiser not being applied in Darkroom
– Improved UI responsiveness for object selection
– Animation renderings now prompts for file name to prevent overwriting existing images
– Added automatic mp4 creation for all animations
– Fixed missing surfaces on PolyNURBS objects imported from Evolve
– Enabled/Disabled devices for Presto engine are now saved in Preferences (.altair folder must be deleted to take effect)
– Fix for Quaternion animations not being loaded correctly
– Fix for Magic Mouse causing camera to move unexpectedly
– Fix for showing remaining time and samples in Darkroom when Full Caustics are applied
– Fix for missing information when resizing the canvas in Darkroom
– Improved zooming image in Darkroom- Improved zooming with mouse wheel in modeling windows
– Fix for unexpected camera movement when panning in an orthographic view
– Fix for Ambient Occlusion being saved to the scene
– Fix for Clipping Map not being visible in Interactive Rendering
– Fix for model visualization not updating properly
– Improved selection speed
– Fixes for various crashes

Altair Inspire Studio is the new solution for innovative designers, architects, and digital artists to create, evaluate and visualize designs faster than ever before. With unrivaled flexibility and precision, its unique construction history feature along with multiple modeling techniques empowers users throughout the creative process.

By building on the functions of Altair Evolve, Inspire Studio introduces a sleek, efficient user experience. Each tool and workflow are now optimized for an efficient design experience from initial sketches to exploring styling with polygonal, freeform, and PolyNURBS parametric modeling.

Produce stunning product presentations in real-time with the in-built high-quality, physically-based global illumination renderer using biased photorealistic, unbiased and GPU modes.
Inspire Studio Overview

Altair Inspire Render is the new 3D rendering and animation powerhouse for innovative designers, architects, and digital artists to produce stunning product presentations faster than ever before.

Quickly create, modify, drag-n-drop a variety of materials, add lighting environments to generate images and animations in real-time with the built-in high-quality, physically-based global illumination rendering engine. All in a slick and efficient user experience that fulfills the needs of novice and expert users alike.

Supporting CUDA and OpenCL, Inspire Render leverages the latest high-end graphic processor technology. No dedicated GPU card? No problem, fast production rendering by the software’s interactive Presto/IR engine enables immediate feedback on production quality, while being versatile, quick, and fun to use.

Running as a standalone product or under Altair’s flexible token-based licensing model, Inspire Render frees designers’ creativity from the constraints of traditional tools, while assuring export of robust digital models for product development.

Altair transforms design and decision making by applying simulation, machine learning and optimization throughout product lifecycles. Our broad portfolio of simulation technology and patented units-based software licensing model enable Simulation-Driven Innovation for our customers. With more than 2,000 employees, Altair is headquartered in Troy, Michigan, USA and operates 71 offices throughout 24 countries. Altair serves more than 5,000 customers across broad industry segments.

Product: Altair Inspire Studio / Render
Version: 2019.3.2 Build 10178
Supported Architectures: x64
Website Home Page : http://www.altair.com

Language: english
System Requirements: PC *
Supported Operating Systems: *
Size: 5.7 Gb

A list of supported operating systems and minimum requirements for hardware and memory.
Windows Operating System

– Windows 7, Windows 8.1, Windows 10 is required
– 64-bit only
Hardware
– Intel SSE3 CPU (or compatible)
– For Presto GPU:
– Nvidia CUDA Graphics Card (Compute Capability 2.x / 3.x / 5.x / 6.x / 7.0 / 7.2 / 7.5 ) with latest graphics driver, or
– AMD Graphics Card (Hawaii, Tahiti, Pitcairn, Capeverde, Bonaire) with latest OpenCL and graphics drivers
Memory
– 4 GB of RAM (8 GB recommended)
– 10 GB or more of free hard disk space

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